The latest balance update in ARC Raiders has finally shaken up the weapon meta in a meaningful way. With targeted nerfs to dominant options like the Stitcher, Kettle, and Ventor, alongside buffs to underutilized legendary weapons such as the Jupiter and Ailion, the overall sandbox feels far more deliberate. This breakdown covers both PvE and PvP tier list adjustments, focusing on how these changes impact real performance rather than just patch notes.
Contents
- 0.1 PvE Tier List Changes
- 0.2 Kettle – Accuracy Without Impact
- 0.3 Ventor – Minor Nerf, Noticeable Shift
- 0.4 Jupiter – Quietly One of the Best PvE Weapons
- 0.5 Ailion – More Consistent, Still Niche
- 0.6 PvE Meta Overview
- 0.7 PvP Tier List Changes
- 0.8 Kettle – Reliable Skill Weapon
- 0.9 Ventor – Still Dangerous
- 0.10 Jupiter – Situational in PvP
- 0.11 Verdict: Stays in B-tier.
- 0.12 PvP Meta Overview
- 1 Final Analysis
PvE Tier List Changes
Stitcher – Still Solid, But Less Forgiving
The Stitcher received multiple nerfs:
- Reduced base damage (7 → 6.5)
- Increased bloom (faster spread)
- Lower headshot multiplier (irrelevant in PvE)
In practice, the damage nerf is negligible against AI enemies, but the bloom increase is very noticeable—especially on unupgraded versions. A fully kitted Stitcher still performs well, but early-game variants now feel significantly weaker.
Verdict: Drops slightly within B-tier, now sitting toward the lower end. Still viable, but less dominant without investment.
Kettle – Accuracy Without Impact
The Kettle’s base damage reduction (10 → 8.5) is more noticeable in PvE than expected. While it remains accurate, its low-damage light ammo struggles against armored enemies and newer Arc types like Fireflies and Comets. Compared to the Stitcher, it lacks sustained DPS.
Verdict: Falls behind competing options, remaining in B-tier, but no longer competitive as a top performer.
Ventor – Minor Nerf, Noticeable Shift
Changes:
- Base damage reduced (9 → 8)
- Headshot multiplier reduced (PvE irrelevant)
Despite the nerf, the Ventor still delivers strong medium-ammo output and benefits from firing two shots per trigger pull. It remains effective against flying enemies and weak points.
Verdict: Moves down to the top of B-tier, no longer an A-tier standout.
Jupiter – Quietly One of the Best PvE Weapons
Buffs include:
- Increased ADS zoom (1.9 → 2.2)
- Faster equip/unequip speed
The Jupiter excels in:
- Armor penetration
- Long-range weak point damage
- Anti-air efficiency
It can eliminate high-priority targets like Bastions by hitting cores through armor, and it performs exceptionally well against airborne threats.
Verdict: Moves into A-tier (high), just behind top-tier budget monsters due to accessibility constraints.
Ailion – More Consistent, Still Niche
Buffs:
- Faster reload
- Improved ADS accuracy and settling speed
- Reduced delay between shots
The weapon is now significantly more consistent, especially when ADS is used properly. However, it still suffers from:
- Long reload times
- Situational effectiveness
- Weak sustained DPS against cores
Verdict: Remains low A-tier, benefiting from improvements but still outclassed by more reliable options.
PvE Meta Overview
- S-Tier: Renegade, Equalizer, Anvil, Hellcracker
- A-Tier: Pharaoh, Jupiter, Torrent, Tempest, Patina, Ailion
- B-Tier: Ventor, Stitcher, Kettle, Bleta, Rattler
- C-Tier: Vulcan, Toro (shotguns struggle due to range limitations)
- D-Tier: Herpin (inefficient but fun)
The biggest takeaway: top-tier weapons remain dominant, but the gap between mid-tier options is now more balanced.
PvP Tier List Changes
Stitcher – Nerfed, But Still Elite
The Stitcher took heavy PvP nerfs:
- Headshot multiplier reduced (2.5 → 1.75)
- Damage reduced
- Increased bloom
It’s no longer as effortless to use, particularly at mid-range, but it still:
- Wins fights quickly
- Remains cost-efficient
- Performs well when upgraded
Verdict: Drops to the bottom of S-tier, but remains a top-tier weapon.
Kettle – Reliable Skill Weapon
Despite the damage nerf, the Kettle still thrives on headshots. Its high skill ceiling and accessibility keep it relevant.
Verdict: Stays in S-tier (lower end), now arguably more appealing than the Stitcher for skilled players.
Ventor – Still Dangerous
The Ventor’s PvP nerfs are more impactful:
- Reduced headshot multiplier
- Lower base damage
Even so, its burst damage remains extremely strong due to double-shot mechanics.
Verdict: Moves to the top of S-tier or high A-tier, depending on playstyle.
Jupiter – Situational in PvP
While buffed, the Jupiter remains:
- Strong at range
- Weak in close engagements
- Vulnerable due to slow follow-up shots
Best used in team fights or from off-angles.
Verdict: Stays in B-tier.
Ailion – Improved, But Not Meta
The Ailion benefits from better accuracy and handling, but:
- Requires multiple accurate bursts
- Still has a slow reload
- Struggles to secure kills before enemies disengage
Verdict: Remains unchanged in tier, still outperformed by more flexible weapons.
PvP Meta Overview
- S-Tier: Renegade, Anvil, Stitcher, Kettle
- A-Tier: Ventor, Tempest, Pharaoh, Torrent
- B-Tier: Jupiter, Rattler, Bleta, Osprey
- C-Tier: Shotguns (Toro, Vulcan – situational but usable)
- D-Tier: Herpin, Equalizer (wind-up too punishing)
Final Analysis
This balance patch achieves something ARC Raiders have needed for a while: meta compression without killing weapon identity.
- Overperforming weapons like Stitcher and Ventor are now more skill-dependent
- Underused weapons like Jupiter and Ailion are finally viable
- PvE balance now rewards specialization instead of default picks
- PvP feels less dominated by a single “must-use” option
The standout takeaway is that Renegade remains king, particularly due to its combination of accessibility, efficiency, and all-around performance. If future patches continue this trend—tightening extremes while elevating underused gear—the game’s weapon ecosystem could become one of the most balanced in the genre.
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